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On the other hand, you can fast forward (which doesn't affect the timer either) to force-feed more troops into your death-dealing towers. You might have to kill 100 enemies in that time, so pausing (which doesn't stop the countdown) to strategize can actually cause you to fall behind. Time Trial is another mode with a three-minute timer that doesn't stop. Your goal is simply to redirect some units into predetermined gates in as few moves as possible. Puzzle mode, for example, gives you a fixed amount of money to build only a small handful of obstacles. Perhaps most enticing of all is how Fieldrunners 2 breaks out of the conventional setup of tower defense that we're used to for several extra modes you can play alongside the primary campaign. If you arrange your towers as such to force and funnel the ever-marching enemies toward them, then your foes will be steamed toast. In one level, red-hot heating vents lie in the ground, waiting to cook anyone who steps on them. Some stages feature their own environmental traps. So we have powers like 'rewind' to let you go back a couple of waves. "If you're playing a 30- or 40-minute level, you don't want to have to start over. "'Rewind' was a big request from our community," says Subatomic CEO Jamie Gotch. Some expendables aren't even weapons and allow you to cheat, so to speak.
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So if the opposition is overwhelming your network of turrets, try laying down some land mines or ice or fire traps. You can purchase these abilities with in-game currency (gained from completing levels) to help you out of sticky situations. Other tower defense games have one-time-use powers, but Fieldrunners 2 seems to offer the largest arsenal and the widest variety. If you place a defensive tower right in front of a stream of bad guys, they'll flow around it more naturally and fluidly, not with robotic 90-degree turns. Instead of following very strict, linear paths, soldiers move more organically according to what you have laid out.
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Immediately, we can see the enemy units in Fieldrunners 2 don't behave quite like most of their genre counterparts.
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